MACROMEDIA FLASH 8-FLASH User Manual Page 7

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What’s new in Flash Asset Xtra 7
Guide to instructional media
The Flash Asset Xtra package includes this document, About Flash Asset Xtra for Flash Player 8,
which helps you learn the program quickly and become proficient in using Flash sprites in
your Director movies.
Additional resources
For more information about Flash Asset Xtra, see Changes to the Macromedia Flash Asset
Xtra in Director MX 2004.
For the latest information on Flash Asset Xtra, plus advice from expert users, advanced topics,
examples, tips, and other updates, see the Macromedia Director Developer Center website,
which is updated regularly.
For the latest information on Flash Player 8, see the Macromedia Flash Player Developer
Center website, which is updated regularly.
For TechNotes, documentation updates, and links to additional resources in the Director and
Flash Communities, see the Macromedia Support Center.
Typographical conventions
The following typographical conventions are used in this book:
Italic font indicates a value that should be replaced (for example, in a folder path).
Code font indicates code (ActionScript, Lingo, or JavaScript).
Code font italic indicates a code parameter.
What’s new in Flash Asset Xtra
Flash Asset Xtra for Flash Player 8 provides compatibility with Flash Player 8 expressiveness
features affecting bitmaps and vector shapes. A new Director API, convert(), lets you convert
object types between Lingo and ActionScript.
This section provides the following information:
An overview of the new features in Flash Player 8 (adapted from the Macromedia Flash
Developer Center article Migrating from Flash MX 2004 to Flash 8).
A list of ActionScript classes that are new in Flash Player 8 and supported in the Xtra.
A list of Flash Player 8 features that are not supported in Flash Asset Xtra. All Flash Player
8 features are supported in the Flash Asset Xtra unless they are listed here.
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